"The World Health Organization (WHO) has included “gaming disorder” in a draft of its upcoming 11th International Classification of Diseases—a book used by researchers and doctors to track and diagnose disease—describing it as “a pattern of persistent or recurrent gaming behavior” that may include impaired control over gaming activities, and is severe “to the extent that gaming takes precedence over other life interests and daily activities.”

Gamers with certain types of addiction enjoy creating and temporarily becoming an online character. They often build relationships with other online players as an escape from reality. For some, this community may be the place where they feel they’re the most accepted. That can be the main source of stimuli for them and can have difficulties recreating stimuli in the "real world." This causes interpersonal relational issues, emotional isolation, and can lead to aggressive behavior and depression as well. Some children will have trouble distinguishing between real life and digital life. 

There are many emotional and physical symptoms of excessive video game playing. 

  • Feelings of restlessness and/or irritability when unable to play

  • Preoccupation with thoughts of previous online activity or anticipation of the next online session

  • Lying to friends or family members regarding the amount of time spent playing

  • Isolation from others in order to spend more time gaming

  •  Gaming being a constant priority over other activities.